No major post this weekend. I was out with my two young cousins in San Antonio. They took me out paint-balling on Sunday; it was an interesting experience. I had been twice before, but both times were with relatively inexperienced players using low-end guns. Yesterday, I played mostly against experienced players using mid-range guns. It was definitely an experience that I will not soon forget.

One of the things that struck me as ironic: they make a point of banning any guns that are automatic (i.e., guns that fire multiple rounds when the user presses & holds the trigger). However, manufacturers design the better paint-ball guns to have over sized, hair-sensitive triggers. As a result, users can fire several rounds-per-second even on a semi-automatic weapon just by strumming their fingers on the trigger. It's a technique referred to as "walking the trigger" in PB lingo. Here's an example:
Granted, this is a high-end gun, but I don't think the rate-of-fire drops significantly. That's why the grouping on my arm is so tight--my attacker had fired that many additional rounds at my moving body before he could react to seeing the first round hit. Meanwhile, I am shooting as fast as I can with one finger--maybe a few rounds a second--with much less range and accuracy.
Technical disadvantages aside, I still didn't perform too well. All courses had set boundaries with bunkers scattered throughout. There are two popular strategies: either push up subsequent bunkers and try to flank your opponent, or keep range and take multiple shots from a safe distance. Even with my rental gun, the idea of "wasting paint" in the backfield didn't appeal to me--I'm more of a "flank" guy, so that's what I did. The problem is, the experienced players expect a flank, so they keep a clear line of fire down both boundary lines. Most of the time, I would get pegged while trying to running along the boundary lines up to the next bunker. If I had it to do over again, I would still try to flank, but I would do so using slightly-inside routes to avoid being so predictable.
For now, though, I'm just waiting for these bruises to go away. :-P

One of the things that struck me as ironic: they make a point of banning any guns that are automatic (i.e., guns that fire multiple rounds when the user presses & holds the trigger). However, manufacturers design the better paint-ball guns to have over sized, hair-sensitive triggers. As a result, users can fire several rounds-per-second even on a semi-automatic weapon just by strumming their fingers on the trigger. It's a technique referred to as "walking the trigger" in PB lingo. Here's an example:
Granted, this is a high-end gun, but I don't think the rate-of-fire drops significantly. That's why the grouping on my arm is so tight--my attacker had fired that many additional rounds at my moving body before he could react to seeing the first round hit. Meanwhile, I am shooting as fast as I can with one finger--maybe a few rounds a second--with much less range and accuracy.
Technical disadvantages aside, I still didn't perform too well. All courses had set boundaries with bunkers scattered throughout. There are two popular strategies: either push up subsequent bunkers and try to flank your opponent, or keep range and take multiple shots from a safe distance. Even with my rental gun, the idea of "wasting paint" in the backfield didn't appeal to me--I'm more of a "flank" guy, so that's what I did. The problem is, the experienced players expect a flank, so they keep a clear line of fire down both boundary lines. Most of the time, I would get pegged while trying to running along the boundary lines up to the next bunker. If I had it to do over again, I would still try to flank, but I would do so using slightly-inside routes to avoid being so predictable.
For now, though, I'm just waiting for these bruises to go away. :-P
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